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SPELL_IDENTIFY
Usage : cast identify [victim|object] Accumulative: - Duration : Instantaneous Level : Level 10 mage, level 10 cleric Mana Usage : 12 Will list player's or object's attributes and stats. This spell cannot be used on mobs. Non-casters, and players level 1-9, may use SCROLLS of identify or the id-a-tron machine in the "DONATION ROOM" as well as other magical objects, to identify things for them. Even casters over level 10 sometimes use these things when MANA is low or there is a FIRESTORM so it can be convenient to keep a few scrolls around. For most items, IDENTIFY shows the levels that can use it, the stats that it affects (anything from HITROLL to MANA to INFLUENCE the classes that cannot use it (restrictions), and how much it weighs and costs. For magical items such as wands, potions, and scrolls, the spell the item casts is shown. For containers, IDENTIFY shows how much they hold. Items you have identified can be re-identified with the APPRAISE command for as long as you hold onto them. Handing the item to another player, mailing it, or dropping it will clear the appraise, and the item will have to be identified again. Appraise works whether you have cast the spell, used a scroll of identify, or used one of the donation room id-a-tron machines or another magical object to identify the object. For objects which have had their life extended through the use of catacombs eggs, an aura will appear around the object. You can tell approximately how many times the object has been preserved by the color of the aura: no aura: never preserved strong green aura: 1-5 times faint green aura: 6-10 times flickering green aura: 11 times black aura: 12 times, and can't be preserved again See Also: CONDITION APPRAISE