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Previous Log from Beyond
Logs from Beyond for 3/07/2016
3PM KRAUSE: It has been a good week and I want to thank everyone for their
responses and ideas on the new homes. We have decided to remove all of the
old homes after backing them up so players do not lose their room
descriptions in case they want to keep them. Expect the programming to
reimburse the players that own homes this week. This is the actual owners,
not the people who share homes with them. Expect gohome to stop working
this week for a little while as we move from old homes to new homes and
expect your home to be gone. We will be making all new suburbs. After
analyzing the data we found that there are actually only around 200 actual
homes. While this is a problem for some players who may wish to complain,
please do not complain. We are moving forward. I promise the new homes to
be one of the most loved features we have ever implemented and that
everyone, as in every single player, will agree that it has been worth it.
They really are that cool! Soon every player will have their own home if
they choose and I do believe every player will do so. They will not be
expensive with nearly no initial cost. The cost of the new homes is in a
real estate tax over time instead of a big outlay of money. New players
will rent rooms at inns while players with more money will buy permanent
homes. Players will be able to buy their own homes, edit their own text,
and expand their homes with new rooms with no Gods needed. These new homes
have oodles of new awesome features that will make everyone happy. I hope
everyone is as excited as I am, especially because once we get the new
homes in and all tucked away and bug free we can start to market the game
and start growing the player base. With that I feel like I can hear a big
CHEER and HOORAY echo from the game! It has been many many years since we
tried to get new players. I am sorry for the lack of logs from beyond.
This weekend was all about spring cleaning for me in my real home, finding
a hacker (UGH), and dealing with a nasty underocean bug that I finally
squashed. The good news is that when squashing this bug I figured out a
cool way for the game to detect if it is in a bad infinite loop and
suicide itself with a good core dump. This gives me a good peace of mind
and I am proud of it and the ingenuity behind it. The idea of how to do it
just appeared in my head as if it came from 'beyond'. I ponder the Human
brain and how amazing it is because it feels like someone else came up
with this idea and just planted it in my head. It actually sort of creeps
me out when discovery happens like that and not from thinking it through
one step at a time. When the idea came to me I was deeply into watching an
episode of ZNation with my family and not thinking about the game in
anyway. How does that happen? We are all miracles.
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