MedHelp - Medievia Help System
Movement | Information | Communication | Newbie | Object
Combat | General | Clans | Socials | Spells | Special | FAQs

MAP

The MAP command allows you to control the ascii map you can see as you
move around zones or the Wilderness, or as you fly.

Syntax:
map                   Shows a map of your current location
map ?                 Shows the syntax for the command and your settings

map z                 Turns the Zone map on or off
map w                 Turns the Wilderness map on or off
map s                 Turns the Ship map on or off
map n                 Toggles a new line before the map (see below)
map font <1-5>        Sets font type
map width <width>     Sets the width of the zone map
map height <height>   Sets the height of the zone map
map max               Sets the zone map to maximum size
map default           Sets the zone map to default size

map <X> <Y>           Shows a map of the specified size for your current
location

Typing MAP by itself shows you a map of where you are, wherever that may
be. The size of this map is controlled by your settings, which you control
with map width and map height, and which you can view with map ?.

You can make this map the largest possible size with map max and the
default size with map default. To show a map of a certain size, just
once, without affecting your settings, use map x y where X and Y are the
dimensions of the map you want to see. X and Y have limits, and the
game will tell you if you enter numbers that dont work.

To toggle the map in zones (whether you see it as you move), use MAP Z. To
toggle the map in the Wilderness, use MAP W. MAP W is also the command to
turn the map on or off while you fly. The BRIEF command no longer has
anything to do with the wilderness map; it affects the display of room
descriptions only.

MAP S toggles the automatic display of the ship map while aboard a ship.
When this is on, you will see an updated map every time the ship moves.

MAP N toggles whether a new line is forced before the map display. This is
to avoid a problem in MudMaster (both versions) where the first line of
the map frame can be right next to your prompt instead of on a line by
itself. If you dont notice this problem, dont worry about this setting.

The MAP FONT command takes a numerical argument from 1 through 4.

MAP FONT 1 sets your map display to use the low ascii version, which
should work with any mud client or telnet program. You are HIGHLY
encouraged to get a MUD client (see HELP CLIENTS) to fully enjoy the game!

MAP FONT 2 sets your map display to use low ascii plus linedraw
characters. The MS LineDraw font that is available as a free download
all over the Internet works for this. It is a TrueType font and is usable
on any system that can deal with TrueType fonts. This includes Windows and
Mac OS X.

MAP FONT 3 sets your map display to use high ascii. This will work with
a font like Terminal.fon or MSSansSerif.fon -- system fonts with fixed
sizes. These are not TrueType fonts, and will only work in Windows.

MAP FONT 4 sets your map display to use the custom Medievia font, which
you can download from http://www.medievia.com/fonts.html

MAP FONT 5 sets your map display to use the TrueType Medievia font, which
is also available on the fonts page.

Screenshots of the Medievia fonts and download links for Font 4 and the
TrueType font are available at http://www.medievia.com/fonts.html

Read ANN 567 for detailed information on installing and using fonts,
especially for users of MudMaster console.

See also:  WILDERNESS BRIEF WEB