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CLANITEM_SUBMIT

To submit a clanitem for a new clan, you must meet the following
requirements.
1. The clan must have existed for at least 365 days.
2. You must be the leader of the clan or his or her authorized agent.
3. Your clan must be active enough to be taken seriously as a clan.

To submit your new clanitem, send the following information via e-mail to
realestate@medievia.com. Send it in the body of an e-mail, never in
an attached file; attachments will not go through. E-mail is the **only**
accepted method of submitting a clanitem.

If any of the information is left out, or if you do not meet the requirements
above, your clanitem will be rejected. Some items cannot be base items, and
you should have a backup in mind if you have doubts that your proposed base
item will be usable. See below, and read HELP CLANITEM_BASE.

Submissions will be accepted only from the leader of the clan. Clan
leaders may designate another player or member to write and design the
clanitem, but the submission of the item to realestate@medievia.com *must*
come from the clan leader. No exceptions will be made.

Remember that it is illegal to create a clan just to make an item, then
disband when you have them. If its discovered youve done this, all the
items can be purged with no reimbursement. To cut down on abuse, clans must
have an activity score of 150,000 or more to be eligible for a clanitem. Clans
that only marginally meet this threshold may be required to demonstrate
actual activity (and not just AFK alts) for a period of time.

Include the following information, very preferably in this order:

1. Clan number
2. Clan name
3. Your characters name

4. The base item (see note below and read HELP CLANITEM_BASE)

5. The KEYWORDS of the clanitem (see definitions below)

6. The SHORT NAME of the clanitem (see definitions below)
Excessive capitalization will be changed.

7. The LONG DESCRIPTION of the clanitem (see definitions below)
This must be a complete sentence! If you dont know what that means, ASK
SOMEONE WHO DOES.

8. The LOOKAT of the clanitem (see definitions below)

9. If there is a proc, the PROC MESSAGES for the clanitem (see PROCS below)

10. If there is a proc, the PROC COLOR for the clanitem (see PROCS below)


All clan item descriptions must strictly adhere to a medieval theme.
This means no references to electricity, plastic, song lyrics, zippers,
aluminum, or any elements tied to the modern world. The interpretation of
what qualifies as medieval is at the discretion of the real estate staff.
If your item is considered borderline, it may be modified after internal
discussion. If it falls well outside acceptable bounds, you will receive
an email requesting a new and appropriately themed item or proc.

While we have been lenient in enforcing this policy in recent years,
stricter standards will be applied starting in February 2025.

Pleaes do not argue.


NOTE ON BASE ITEMS:

The best choices for base items are interesting items that are usable by
almost everyone in your clan. They should be valuable items that are
reasonably challenging to obtain, to make them mean more. Daggers of Fire
are cool, but if your clan has 40 people who arent evil thieves, they
wont be any use. Portable holes are a good choice, as are other containers,
Helms of the High Forest, Crowns of Proximation, and so on. Dont make a
clanitem of the Bloodstone if your clan is all singles--choose an item your
clannies can reasonably obtain on their own or in forms or with a little
help. Obviously the choice is up to you, the leader, within the rules and
possibilities. Please contact realestate@medievia.com if you want some
help deciding.

More details on what can and cannot be a base item are in HELP CLANITEM_BASE.
Please read that file, especially if you are considering suggesting a base
item that has never been used before, or a complex item that is new to the
game or particularly unique.

When you submit your clanitem (not just randomly please), tell us the
secret word that appears in this help file to prove you actually read this
whole file.


DEFINITIONS:

Keywords (part 5) - You use keywords to pick up, equip, use, or cast any
spells on the clanitem. Keywords appear in [] on the
top line of the IDENTIFY screen for every item.
Examples of keywords are hole portable well. Do not
add funny keywords. They will not be included. Every
noun in the short description will be a keyword. The
word clan will be a keyword. Keywords like
dragonequ or other obvious cpk bait will be
removed. Your clan number (in the form cl050) will be a
keyword (changed to dcl when the clan disbands or
you change items). These changes will be made
regardless of what you submit for keywords. No
Scrapple-type keywords will be included. We will
remove inappropriate keywords.

Short Name (part 6) - The short name is what you see when the clanitem is
in inventory. It is the name of the item in
sentences like You drop ____. and You grab ____.
It is lowercase, unless it is a proper noun. Do not
capitalize the name of your clanitem for decoration
unless it honestly makes sense as a unique item.
We will change this if we see fit. Examples of
short names are a portable hole and the Dagger
of Fire. Every noun in this name will also be a
keyword.

Long Description (part 7) - The long description is the complete sentence
that shows when the clanitem is on the ground
and a player types LOOK. It is a *complete*
*sentence* with a capital letter at the start,
a subject, a verb, and a period at the end. It
should be fewer than 80 characters long. An
example of a long description is A flask
containing a shimmering substance has been
left here. At least one noun from this long
description will also be a keyword on the item.

Lookat (part 8) - When you type look ____ or examine ____ (using a
keyword) you see a description of what the clanitem
looks like. This description is made up of complete
sentences and should be between 2 and 6 sentences long.
We will edit it for grammar and spelling. If you
want an ascii picture for your lookat, you MUST contact
real estate ahead of time to arrange this. Sometimes
its possible, and sometimes its not.


PROCS:

If your base item has a proc, your clanitem will have the same proc. You
may customize the text that shows when the proc happens. If your base item
is a magical item, like the Gem of Souls or any item of type MAGIC in
IDENTIFY, you may customize the spell text that shows when the item is
used or the spell is cast with it.

The magic words and the other default text will STILL SHOW, especially for
people with BRIEF SPELLS turned off. Your proc text ADDS to this, not
replaces it. For this reason, procs MUST be shorter than you think.

*******PLEASE NOTE THIS RULE DUE TO CONSTANT ABUSE OF THE LIMIT******
All clanitems submitted to real estate on or after February 12, 2006, have a
proc length limit of 100 characters and one line, including spaces but not
including the players names.
*********************************************************************

Procs for the Gem of Souls may be two lines (that is, up to 200 characters),
but this is highly discouraged. Procs for ALL OTHER ITEMS may NOT exceed the
100-character limit and WILL be edited to fit if they are too long. We will
edit long messages with care; it matters to us, just as it does to you,
that your clanitem proc be cool as hell. We may have to remove details, but
usually we find a way to rephrase the effect with the same level of badass.

Please re-read the section above. Procs must be 100 characters OR LESS.

Please re-read the section above. Procs must be 100 characters OR LESS.

Please re-read the section above. Procs must be 100 characters OR LESS.

If you are unsure whether your choice of a base item has a proc or a spell,
or whether what it does can be customized, you MUST contact realestate@
medievia.com to discuss it. You must also have read HELP CLANITEM_BASE.

Items with the SMITE-GOOD and SMITE-EVIL flags do NOT have procs. These
messages cannot be customized. Weapons with the ATTACK flag usually can.
Items of type MAGIC (those that regen spells) usually can.

Again, the magic words and the text that shows when you use a magical item,
like concentrates and ____ begins to glow or similar, cannot be removed.
The nature of the spell that is cast or the proc that happens cannot be
changed. If your base item is a fire-diamond ring, it will cast FIRESHIELD,
not a customized version of the spell. Only the *text* is changed, not the
proc or the spell itself.


SUBMITTING YOUR PROC:

Every proc in the game has at least two messages:

A - What the user or caster sees (the character)
B - What the rest of the people in the room see (the audience)

For procs and spells that have a target, like resurrect or *some* weapon
attacks, there is a third message:

C - What the target player or castee sees (the victim)

Submit all the appropriate messages, A, B, and C. The names of the people
involved, the pronouns him/her/he/she and so on, and the name of the item
itself can be included easily.

Avoiding spam is a key aim of writing these messages. What the character
sees can be a little longer than what the audience and victim see. Procs
MUST be shorter than you think. As stated above, the limit is 100 characters,
including spaces. Gem of Souls items may have 200 characters, but this is
highly discouraged.

You are encouraged to make messages SHORTER in the case of procs that you
know are shown over and over, like the Helm of the High Forest and the
Dagger of Fire. We will edit each proc for length if its close, or reject
it if its out of line.

The secret word is schadenfreude. Please actually follow the help file; to
willfully do otherwise would be to take pleasure in our misfortune.

For the Helm of the High Forest, your message may also include the words
north, south, east, west, up, or down, depending on which direction the
player is farsighting in. This is *optional*; writing a message that
doesnt have to include the direction makes for an easier and quicker proc.

For the obsidian athame from Coliseum, there are two sets of messages, each
with the three perspectives A, B, and C described above, for a total of six
messages. Furthermore, the color of the first message can be customized
based on the wielders alignment.  Maybe a nice portable hole would be
better. :)

REMEMBER
**************************************************************************
Proc messages may NOT be longer than 100 characters. Ever. This means you.
**************************************************************************

PROC COLOR:

Choose a color for your proc. The entire message must be the same color,
but what the character, victim, and audience see may be different colors
if you choose. Two-line Gem of Souls procs may have two different colors.
To see the available colors, enter MedLink and go down, north, north, west.

ANY OTHER QUESTIONS, E-MAIL REALESTATE@MEDIEVIA.COM.

See also:  CLANITEM CLANITEM_CHANGE CLAN_CREATION CLANITEM_BASE