June 8, 2009
Interview with Madiya
Throughout the years clans have risen and
fallen. Sometimes created by groups of friends to meet
mutual goals and other times by a single, very rich individual
looking to attract like minded people to his cause. Towns have
created sister clans for newer players as a place to train them and
learn the ways of the land. Who can forget the Nashites who
came from another world together to bring their particular brand of
camaraderie to Medievia?
Vryce brought changes to the
structure of clans. From single entities sprung towns of up to
5 clans were born. Culled down to 2 clans to spark competition
These days creating a clan is no simple task. In the past
it just took money. Now it takes money and a large group of
people already committed to joining the clan. Finding this
initial group is no easy task as most players are already in clans
and not looking to strike out and try something new.
Madiya, formerly of clan 22, started a new clan.
Thus the new
clan 11 Dawn of the Ancients was born.
With the staggering
cost of a new clan in mind I contacted Madiya with a few questions.
Busy with her new clan, and me being busy with double xp, I
requested and received her e-mail address and sent a list of
questions. Without further ado here are her answers!
Q: How long have you been playing Medievia and how did you
A: I have been playing Medievia off and on for as
long as I can remember. I would tell years, but that might give away
my age! :P
Q:What made you decided to start your own
A:While in 22, we were growing rapidly and it seemed that
we never had an open spot in the clan. We all felt as a group, that
a new sister clan would be needed for the growth of the clan, now
town, 22 experience.
Q:Have you any previous experience with clan
leading in Med or other games?
A: Do you have any specific goals you would
like your clan to achieve? XP? EQ? Everything?
Q: The thing that
made me fall in love with clan 22/town 22 is that we are very
diversified. We have some experienced shippers that players can
learn about the ocean from, many members to lead equipment runs of
all kinds, several with a love for trading, those that enjoy combs,
and of course the many that need experience. If I were to pick a
favorite task we enjoy best, it would probably be town games as they
include most of the options Medievia has to offer.
Q:Creating clans in today's Med is a big
undertaking, very expensive and many requirements. Was it
difficult to meet those requirements and/or could you walk us
through how you came about the means(signatures, money etc.) to
start the clan
A:Well, much of the money came from clan 22, I
just happened to be fortunate enough to get the seat in the leading
position. Getting the pledges wasn't too hard as our clan has always
been quite active and as I mentioned early, quite full.
Q:Is there any thing that is going to be
implemented soon that you think will have a drastic effect on your
clan and how they operate or is there anything you are looking
forward to as a leader?
A: I look forward to every day as a
leader, it is fun to be able to share my Medievia experience with
close friends. The members of town 22 are amazing and when I am with
them, the rest of the game world seems to disappear. I would have to
say, this is the best group of people I have had the pleasure of
Q:Is there anything you wish would be
implemented that would make your job as leader easier or more
appealing? Or something you think SHOULD be implemented to make
A:I really cant think of anything I would want to
implement. I am excited about ship trading and curious to see how
much fun that will be.
Q:You very quickly towned with clan 22
after creation. Was that pre-determined or did it come about
after you created the clan? What sort of connection do you
have with them?
A:Yes, it was pre-determined as stated above. We
are not two clans in my eyes, just another way to grow.
Q:Is there anything else you'd like to say?
A:I would really like to thank clan 22 and those pledges and members
of clan 11. I look forward to the many wonderful experiences, not
because of what we will get into, but who I can get into it with!
They are the greatest.