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  July 4, 2009 
 Exploring Medievia
 by Belladain
		
			 The explore module was recently introduced into 
			Medievia.  My first encounter with it was actually about a 
			month ago in Sceptrum Ishachi.  A Goddess asked me about the 
			hermit and if people who came to Sceptrum stopped in his room.  
			I had no idea what she was talking about because I had only been in 
			that room once when the zone first opened by accident and have since 
			forgotten about him, until she reminded me. 
 Since the module 
			opened however I decided to get my feet wet by exploring the 
			graveyard.  I must say my first experience opened my eyes to 
			how much you can truly miss in a game as large and detailed as 
			Medievia.  The graveyard used to be the main place new players 
			would level up.  In the old Medievia City you would kill a few 
			janitors before graduating to the graveyard and then maybe the 
			labyrinth and goblin castle.  There should have been no part of 
			the graveyard I didn't know, which mostly held true, until I needed 
			to find a bottle of wine.  I had never been into the kitchens 
			of the Church.  I must assume they were there before after all 
			where else did Quasimodo get his lunch from? A little part of a 
			small zone and I had not ever stepped foot into it and I never would 
			have without the explore module.
 
 I finished up the graveyard 
			fairly surprised.  I found a new part of the zone and I was 
			reintroduced to parts I had forgotten about.  Seeing the souls 
			of players recently deceased in a bottle is always interesting.  
			I decided to continue and take it easy by exploring the preserve.  
			Yet another zone I am familiar with and I was able to find most of 
			what I needed but  I had never heard of the brownies before. It 
			did not take me long to find them and since then I have noticed the 
			most common question about the preserve is - "Does anyone know where 
			the brownies are in preserve"?
 
 As of this writing I have 
			explored 15 zones which is almost half of what is available. In 
			almost every single zone from Enara to Vanlarra I found at least a 
			small part of the zone I had never seen before or a mob that I did 
			not know existed or a little quirk that I enjoyed and am glad to 
			have discovered.
 
 There are no doubt issues that need to be 
			addressed with explore.  The xp gains are not all in line with 
			the difficulty of exploring the zone. More importantly it is not 
			even possible to explore many of them due to item pops.  
			Crystal lake, Esacha, and Pirate Ship are zones that need items that 
			generally only load on reset and have caused more than one person 
			frustration when they complete all but 1 objective before realizing 
			it is impossible to finish the exploriation.  This may not be a 
			problem for most of us since we are experienced players but I ask 
			you to imagine you are fairly new to Medievia and are xping/exploring 
			Esacha Fen.  You manage to get all your objectives done and 
			then are asked to find out what happened to the cute and cuddly baby 
			robin?  There is little reason you would realize it almost 
			never loads outside of a reset.  Hopefully the new player would 
			chalk it up to experience and just complete it later but I know it 
			was frustrating for me when I realized the item in crystal lake was 
			reset only and I had taken time to kill all the mobs needed for all 
			the other objectives.
 
 While there are of course kinks that 
			need to be worked out the overall reaction to exploration has been 
			positive.  The minor issue of item loads is easily overcome 
			which I can attest to having completed so many zones already.  
			I am excited to go to zones I had not been to in years such as the 
			Pirate Ship or zones that my clannie Romsek helped me with since I 
			had never even been to it before; Evermist.  This is opening up 
			parts of the game for me and hopefully everyone else.
 
 The 
			Explore module has lived up to the hype and I can not wait for more 
			zones to be added.
 
 Oh btw - you do need to know where the 
			hermit is in Sceptrum, just watch out for the king and queen on your 
			way there.
 
 Belladain
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