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  August 11, 2009 
 Wagon Training for Dummies
 by Belladain
		
		Greetings my fellow Medivianites! 		
 I have recently discovered a form of trading 
		that I had never done before. I had heard it was fast but required more 
		people than you could usually get. This mysterious form of trading you 
		ask? Why...the epic WAGON TRAIN!
 
 Many know about it, few lead them, and fewer are GOOD at leading them.
 
 I barely used to trade let alone wagon train. I had always found it one of the least fun 
		aspects of Med. Much like how I recently changed my tune regarding shipping 
		I have changed my tune about trading as well. This article will 
		hopefully serve as mini-guide to those aspiring traders who have not 
		plucked up the nerve to broadcast their desire to lead a wagon train.
 
 I have set this article up in a particular way to hopefully walk you 
		through step by step certain necessities before starting your train, how 
		to react during the train, and required steps in case of disaster.
 
 First though.....
 
 The Basics
 
 Before You Start
 
 Wagon Trains hold around 33% more goods than regular covered 
		wagons. This is why they are coveted because using some quick math if a 
		covered wagon holds 3 million worth of goods running a wagon train will 
		increase your profit to over 4 million gold coins. You will also likely 
		arrive at your destination much faster.
 
 Make sure your form 
		purchases TRAIN. You do not want to start out and realize someone has a 
		covered wagon.
 
 Do not allow your form to purchase freight and 
		just sit there while waiting on everyone else to show up. MF's can and 
		will pop before you even move from the post. You should let everyone 
		know what they are buying and then have them purchase TRAIN and purchase 
		their goods.
 
 Wagon Trains require a form of 8 or 9. You will 
		notice the term require. You can do your wagon train less than 8 
		however it is very difficult and you should not voluntarily start a 
		train with less than 8. The wagon trains speed is directly related the 
		number of people on the train, so 9 people you can move at lightning 
		quick speed. 8 people you can still move fast. Less than 8 is a 
		SIGNIFICANT slow down. If you are in a position that you have 8 people 
		I would make a serious attempt to get a 9th person. There are 
		situations along the trade route where you may lose 1 or 2 of your 
		trains. With 9 people you have a cushion, you can lose 1 train and 
		still move very quickly, If you have 8 and lose 1 your train will be 
		slowed down. To give you an idea of the speed of a wagon train with 8 
		or 9 people. It is possible to spam directions without stopping for 
		breath. You just spam as fast as you can, and you don't stop....there is 
		no panting unless you fall off the road.
 
 The major decision to 
		make even before you get your form together is where you should trade 
		to. There is much demand for huge trade runs worth 10 million gold. 
		However many of the trade routes have been wiped out by constant trading 
		and not enough catastrophes. Runs to Trellor will not net you 10 
		million as of this writing. The highest valued single runs currently 
		range between 5-7million. The 7million runs to Trellor are not 
		advisable as Trellor is a very tough mf area.
 
 The biggest failure 
		in my eyes of Wagon Train leaders is they insist on a single run for as 
		much money as possible. While that sounds ok the question is actually 
		this: Would you rather do 1 run at 2800 rooms for 7mil or 2 runs at 
		1300 rooms each for 4mil each? For those math challenged individuals - 
		that is 7mil for 2800 rooms or 8mil for 2600 rooms.
 
 The trick to 
		this is not telling your form the overall plan....which sounds bad....I 
		do not wish to sound greedy but I do runs for my own personal profit. 
		The chances are you will not get a form to agree to do back-to-back runs 
		even if the overall time involved is LESS than a single long-distance 
		run. Base your runs on what YOU plan to do. I typically do a minimum 
		of 2 trains for maximum profit. I have run a train for 3million, 
		usually on the tail end of a 4-5 million run.. Not everyone who was on 
		the 4-5million finished it with me and so they lost out. What you DO 
		tell your form is how much that single run is worth. They might be mad 
		if they all receive 3million but if you tell them up front you get 
		3mllion for 15 minutes of sitting there doing nothing...they tend to 
		like that.; Do not let anyone pressure you into running 
		Lyryanoth-Trellor for 7 million gold because THEY Don't want to do a run 
		half as long for 3-4 million. Tell them to stay or go but that you 
		decide on the run.
 
 ENGAGE!
 
 So you have your form 
		together, your destination set, and your goods purchased. Time to CHOO 
		CHOO!
 
 You're form is all together with wagon trains and goods 
		purchase. You're ready to go! Put yourself in solo mode and start 
		walking out of the Trading Post. Notice your form does not follow 
		you...exactly....They will follow behind you in...a TRAIN formation. So 
		for 8 rooms behind you there will be a person and their wagon train. 
		You drag them along.....fast.
 
 Important things for your form to 
		remember while in the wagon train is that they must keep their movement 
		points up. They will need to be casting refresh a LOT. If they AFK and 
		lose movement points the train WILL break which will slow you down, 
		forcing you to reconnect it, which sometimes can take a few 
		minutes...which is just wasted time. They will be able to REST while 
		being dragged along to recover mana/hp.
 
 They need not fight 
		anything that engages them(remind them not to flee if they get into a 
		fight if the wagon is stopped for some reason, it is better they die and 
		you res them then you try to move with half a train and it gets all 
		messed up). They will be dragged from any fight that they are engaged in 
		while you are dragging them.
 
 Do not let them get overzealous.
		You will still have to ref yourself and occasionally kill wilderness 
		mobs. I can not count how many times I have had people phase me before 
		I asked them to because I am trying to c sleep a baenlyr and they think 
		I am fighting an mf.
 
 Things you need to remember - do not be 
		gung-ho. If you DO need help, ask for a phase. If you engage an MF do 
		not WAIT to ask for a phase.; The faster MF's die, the faster you get 
		moving again. The longer you fight mf's solo, the more chance OTHER 
		mf's might pop up in the near future.
 
 If the train does break it 
		can be much easier to just group everyone up and start again. Sometimes 
		counting on form members to do what you tell them....doesn't work out. You 
		understand what is happening while they don't.
 
 Move as FAST as 
		you can but do not make a habit of falling off the road. You lose a ton 
		of breath that way and it usually takes 5-10 seconds to really get 
		moving again...precious time.
 
 Mob Factions
 
 One of 
		the least dangerous mob factions to covered wagon traders is the Haunted 
		Forest.; You usually see them well in advance and can shield room and/or 
		hitch your wagon and walk up and engage the trees. The trees being 
		fairly simple to kill.
 
 The MOST dangerous mob faction to a wagon 
		train? Haunted Forest. You are a 9-long room mini-serpent. When trees 
		pop they are popping relative to someone on your trade form. This can 
		be devastating if its the last person because if a tree POPS on a 
		wagon...that wagon is toast. Even if there is a good advance warning 
		not everyone CAN shield room and if you do not react fast 
		enough....wagon trains go poof.
 
 What you should do if trees 
		pop.........
 
 1. tell everyone to shield room
 2. hitch your 
		wagon and run as fast as you can towards the forest - don't worry about 
		messing train up, better to have a broken train that you can fix then to 
		lose wagons
 3. once you are in tree area have form phase
 4. kill 
		trees and reshape your train.
 
 The biggest mistake people make 
		when fighting trees is attempting to get every ones rooms shielded. If 
		you can just ENGAGE a tree in a non-wagon room you should be safe. The 
		more time you spend trying to shield rooms and protect wagons the more 
		time those trees have to walk into a room and destroy them.
 
 The 
		other mob factions are fairly simple. Wolves, lions, and centaur 
		bandits are rather annoying as they can unform you and in high risk the 
		wolves can be slightly dangerous but as long as you follow the "don't be 
		gung-ho" rule and have your form phase you they should be no problem.
 
 Once you ice a mob faction have your form walk back to their freight 
		reform if need be and resume your trade.
 
 Disaster!
 
 The biggest disaster that can occur on a Wagon Train is the loss of 
		someone's Freight. First - that freight cost them 1 million gold coins. 
		Do not be a gentlemen/lady and offer to reimburse them. This is not 
		your fault. Stuff happens sometimes, and 99/100 times it is not the 
		leaders fault they had to turn around and start reforming the train - it 
		is whoever went AFK and lost moves - and trees pop up behind you and 
		destroy freight. It is a good gesture but as with all things there is 
		risk involved and your form knows that.
 
 If you do lose a train 
		first you must assess the viability of completing the trade. If you 
		still have 8 wagon trains left you just continue on as if nothing 
		happened. If you only have 7 left you should continue on unless you are 
		fairly close to the starting trading post or another close tp(for 
		instance if you break down close to Medievia and you are trying to get 
		to Derah - just sell in Medievia and restart train with full form)
 
 If you have less than 7 you need to seriously consider abandoning 
		freight and starting over. You go at a snails pace. In the most 
		horrific run I ever led we lost 4 trains and it took us as long to get 
		from Karl/G'Dangus crossroads(where if you go e it goes to Karl and s is 
		G'Dangus) as it did for us to get from Elwyn to that same crossroads. 
		The pace is so slow, which also means more mf's popped, which means it 
		was a bear...we got lucky and finished.
 
 Complaining about mf's is 
		a favorite past time of traders. There is nothing we can do about it. 
		I have completed a full run from Sea's End to Ruellia popping 2 mf's and 
		they were both in around 200 risk...which is very low and very easy. I 
		have also started a run out of Riverton and within 50 rooms popped 4 
		mf's, 2 of them being old mf's which ignore risk and 1 of them being 
		haunted forest which immediately destroyed 4 trains. It happens. Do 
		not be afraid to start over. Yes it sucks to lose the 1mil gold but it 
		is better than spending the next 4 hours trading 1 train when if you 
		started over you could have done 3 or 4 more.
 
 Wrap Up
 
 To end this little article I have the following advice
 
 1. You 
		are in charge - act like it. If someone is not listening or they are 
		complaining - tell them so and don't be shy about it. They will respect 
		you for it or you will boot them from the form and not care what they 
		think.
 
 2. You lead trains for YOUR profit not others. Do the 
		runs that are best for YOU. Do not take the last value run - you are 
		the one doing most of the work - why should you get paid the least?
 
 3. This is key and the most important advice of all I can give: 
		DO NOT PANIC. Many people feel pressure when leading even simple 
		things like eq or trading.  There is nothing really bad that can 
		happen.  This is not CPK.  You are not going to lose all of your eq and 
		your mother is not going to get punched in the head.  Stuff WILL GO 
		WRONG eventually.  Do not freak out, stay calm, fix the problem.
 
 Follow those steps and you will be rich.  Trading is not what it 
		used to be.  The values are down right now but it is easy, fast, and 
		fun.
 
 Belladain
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