HOURGLASS
The hourglass feature has 2 part:
- Multiplier bonuses scheduled on the hours all day, every day. Read
below for details.
- A PK game inside a big rotating hourglass all day, every day. Read
HELP HOURGLASS_GAME for details.
The whole thing will be explained in amazing fictional detail in a STORY
chapter after.
MULTIPLIER BONUSES:
Use the HOURGLASS command to see what the current multipliers are and what
is scheduled for the next day.
It is all stackable, so hourglass experience bonus stacks onto fog and
onto any global experience bonus and finally to personal experience bonus
via Faeorbs. Exploration experience bonus stacks onto the special
exploration week bonuses, etc.
Faecrab perks give extra Faecrab Ship Gold, Faecrab Player Fae, and
Faecrab Experience. Faeball perks gives extra Gold and Fae. Underocean Fae
multipliers affect underocean lifeform fae, and underocean mobfaction fae.
The Dragonlair Hide bonus is the one that does not stack with the week
hide specials, they both simply give you another hide. The rest is pretty
self explanatory.
It needs to be noted that any deed must be finished before the scheduled
bonus runs out. Just as you could have started an autoquest a long time
ago but get the bonus if you finish it the moment an hourglass scheduled
autoquest bonus starts, as you will not get the bonus if you started it
during the bonus but finish it just after it ends.
Lastly at this time the PK game inside the big rotating hourglass is not
finished testing and not implemented on the public server. When it is, the
scheduled bonuses will only happen if enough players have been playing the
PK game and turning the giant hourglass. For now we will allow the
scheduled bonuses to go on so they can be tested.
Also read HELP HOURGLASS_GAME
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