CLANKEY
These are the instructions for submitting your clanhall key (see HELP
CLAN_CREATION) or house key (see HELP BUYHOUSE).
If you want to change your key, there is a 100 mil charge, payable to
realestate. See HELP HOUSECHANGES for more charges.
In your house or clan submission, include ALL the following information for
your key.
a. Keywords (what players are able to cast identify on or pick up)
Example: key red ribbon
Every noun in the keys short description will be a keyword. The
word key will be a keyword. Keywords like dragonequ or other
obvious cpk bait will be removed. If this is a clanhall key,
your clan number (in the form cl050) will be a keyword. These
changes will be made regardless of what you submit for keywords.
b. Short Description (what players see when worn/held or in inventory)
Example: a key with a red ribbon
Key names that are overly capitalized for no good reason (like a
Key with a Red Ribbon) will be changed to lowercase.
c. Long description (what is seen when it is on the ground). This
MUST be a complete sentence. It must have a subject and a verb.
Example: A key with a red ribbon lies nearby.
Wrong: A key with a red ribbon.
d. If you wish, a look-at description (what you see when you type
look <item>). This also MUST be complete sentences and
grammatically correct.
Example: The red ribbon on the key is frayed and tattered, but it
is still tied securely. The key itself is made of tarnished
brass, its luster long since faded with the years.
Note: Selthios creates these keys and put them into the game.
If your keywords, names, and descriptions do not follow the grammar rules,
we will edit them so that they do. Keys will not be put into the game with
incomplete or grammatically incorrect names and descriptions.
House keys and clan keys (like house and clanhall room names) must be at
least SOMEWHAT fitting to a medieval world. If your key name is so modern
(brand names, website addresses, etc.) that it stands out like a sore
thumb when listed on INVENTORY, for instance, it wont be approved.
If you create a key for your house, the front door will load locked.
See also: GRAMMAR_INDEX CLAN_CREATION BUYHOUSE HOUSECHANGES
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