The Day of Compassion, 10th day of the month of the Frost Giant, year 533
It was quiet on the clan channel. Most of my clannies had either gone
to bed or fallen asleep at their keyboards but I still felt ready for
anything. There were no people to run zones with and I was bored of just
getting xp, so I decided to fly to Medievia City to check my mail and
clean out my locker. Maybe if I was lucky I could catch Rocky running one
of his quests.
I was walking through the city when I happened upon a mercenary
patrolling the streets with an "(AQ)" before his name. I'd heard of this
before from clannies - it had a quest that was appropriate for my level.
Never let it be said that Lavidius was scared of a challenge!
A mercenary says, ‘I know of a task to be performed, perhaps you are
the right person for the job!’
He explains that my first objective is to find a young mermaid. It
seems simple enough, so I agree to take up the quest. After all, I have
three hours to complete it all in and that should be plenty.
Your quest has BEGUN!
I thought I had seen this particular creature before so I decided to
check out my hunch. After searching the drowned City of Lattyrna, I
finally come upon the mermaid and smile to myself.
The young mermaid says, ‘Hello there adventurer. I have a most noble
quest for thee. I have longed to see what is above the sea’s surface, to
feel the sand between my toes, to be able to jump, run, frolic... well,
you get the picture. I have recently found an ancient recipe for a
potion that will allow me to try the delights of the air! The problem is
that some of the ingredients are found only above the surface. If you
gather these items for me, I would be most grateful. I need a clump of
mud, a sealed bubble of air, and a handful of dangling roots.’
I decided to look for the mud first - I've seen that before in a zone
where I've been hunting player kills. The trick now was to venture into
the Warrens of the Moshata and get this particular item without being
the victim myself. I must admit I felt a sense of relief when my dragon
landed there as there didn't seem to be anyone else around.
I located a Mud Man with the clump rather easily, although I normally
wouldn't bother taking this item from him. It made me feel slightly
silly, to be honest, but there was a beautiful mermaid in need and I had
taken the challenge! The roots were found close by, as were a few
hunters who tried to get a score or two by attacking me. Still, I know
enough about the art of player killing to avoid them now.
I was not too sure to where I could find a sealed bubble of air,
though. None of the areas that I had tried before had this strange item. Many
dragons and several fruitless searches later, I finally consulted my
town. Their suggestion was E’urdin Zilartzen, a place to be careful in I
I quickly called a dragon and made my way there. After trudging through
muck and fighting many battles, I emerged with the item tucked away in
my pack. After my sojourn there I was prepared to accept their
comments that this was indeed a strange place - getting out was not nearly as
easy as getting in.
I checked my time limit. I had just enough time to make it back to the
The young mermaid says, ‘Oh, thank you so much! It sure did take you a
long while to gather these. I hope it wasn’t too much trouble. You’ll
never know how much I appreciate this!’
She takes the items you brought and lays them on the table. After
adding a pinch of this and a bit of that, and then a little mixing, she has
some strange brown goo that she pours onto the bubble.
She picks up the bubble and takes it outside as it starts to grow in
size. Soon it is big enough for her to swim into. The bubble begins to
fill with thick steam and rises to the surface.
***Congratulations on completing your Auto Quest!***
**Congratulations on completing your Auto Quest!**
*Congratulations on completing your Auto Quest!*
You are awarded 200 quest points!
After completing the quest, I headed back to the City of Medievia and
to the locker rooms. I was almost there when
You hear Rocky, Baalzebul’s pet rock shout, ‘Let’s play Token Hunt!’.
The locker can wait, I decide, and make my way to recall.
Copyright © 1992-2018 Medievia.com, Inc.
All Rights Reserved.
For more information contact: Webmistress: Soleil