MedHelp - Medievia Help System
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THIEF_SKILLS
This is only a brief summary of the skills a thief has. These are not necessarily in the order you should practice them. Choose the skills you feel that you would use most for the level you are and practice those. More information can be found by accessing the individual help file for the skill. (Example: help TRIP PICK - ability to pick, or unlock, certain locked doors SNEAK - allows you to walk into a room unnoticed HIDE - allows you to hide in a room and only be detected with the "SENSE LIFE" spell AMBUSH - Launch a surpise attack on target for considerable damage BACKSTAB - starts a fight with a harder hit than melee THROW - ability to throw weapons at mobs or players SCAN - allows you to check the rooms around you for mobs or players STEAL - ability to steal an item from a mob's inventory DUAL - gives the ability to hit 2 times during melee TRIP - trip a mob or player, causing spells to be inhibited to them for one or more rounds TRACK - track players through rooms they have walked through TRAP - trap mobs so they can not move or attack players in the room DODGE - avoid hits from mobs or players MEDITATE - ability to heal faster while resting DISARM - allows you to disarm, or remove, a weapon from the mob/player's grip IMBUE - Imbue daggers with toxins to poison your victim when attacked