Fae Clams

Fae clams are giant clams the size of a castle that over time have created the Star and Moon Islands in the Sea of Infinity. They are the source of natural frae and stae.

Frae is what floats and we make ship hulls from. When a new moon starts, the clams come to the Moon Island and deposit the frae.

Stae is what can store fae magic and what we make faeorbs from. When a solar eclipse starts, the clams come to Star Island and deposit the stae.

The Moon Island, Star Island, and inside of the giant clams are all neutral playerkill. This whole quest is a massive NPK quest.

The clams appear on the map as they surface from below and head for the island. The DM announces them as well, including their coordinates. They will keep appearing until 20,000 or so stae or frae has been deposited.

Each clam will splatter frae/stae out as it makes landfall. It will also spit out all players that were in the clam.

How much frae/stae is made is determined by how many baby clams are killed. A clam can drop off just 10 if none were killed or many thousands if players really kicked baby clam ass.

Baby clams are found inside the clam. They hatch from larvae deep down below and grow bigger and stronger quickly just like baby seaslugs. There are always 20 babies. They will always move fairly fast and move to a player to attack. The babies are actually fairly smart so be careful.

They do not get flushed out as they can hold on with their powerful foot. Clams can hold on very tightly underwater. This is why they can make stae and frae. They have mastered the fae magic of the ocean and the rae magic of the land as they spend their entire centuries old lives living between the water and the land.

The only way into a clam is to fly a dragon directly over it and circle via doing FLY with no parameters. You will be sucked down magically.

When you are inside the clam you will see that below it slowly fills with water. You will need the BREATHE WATER spell often. The water fills from below and when it reaches the top it flushes all players out who were below. You can see if a room is flooded by LOOK AROUND which shows if a room is underwater. The map you see as you move also turns blue in the clam as that room floods with water.

This is the trick: A team must time the flooding right and go below to kill the babies while they are small and manageable. They must be told when to run back up before the water reaches the top or they will be flushed out and have to call a dragon and come back.

At the very bottom of the clam is a room you must not enter. The room is called 'Exhaled into the ocean' and is right after 'Inside of the exhalant siphon'. You will be flushed out if you enter this room. It is also the room the babies hatch in.

To get the stae and frae when on the island you have to chop pieces off, you HIT STAE or HIT FRAE while wielding a sharp weapon.

How much frae and stae each player is carrying is listed next to their name in the room. You can hold a max of 500, then you must sell it to Marious and come back. When you hit the stae/frae you can then not fly for a few minutes. When you kill someone they drop 1/3 of their frae/stae on average, but they may drop none and may drop as much as half, its fuzzy logic. When you chop off frae/stae you get much more if the pile is larger. That means the larger the pile the more you get with each hit.

Dragons are 1/5th of the cost during these times, regardless of your destination.


It depends on the players. This is an interesting quest and very unique. Think about it...

Your clan gets to a clam and gets in. You do well and are kicking baby clam butt. No other clans come to this clam. You make landfall and you and the stae/frae is washed onto the island. You do not know what is waiting for you. It may be a bigger formation ready to kill you and take the goods. It may be no one. It may be just a few easily soloable scavenger players. Maybe you already had another separate friendly formation ready and waiting!

Maybe your clan gets to a clam and finds another formation there. Maybe you decide to team up. Maybe you both just battle and neither gets time to kill babies before it makes landfall. Maybe your formation gets to a clam and then another comes to attack you inside of it when you are almost done.

It is a type of quest where each one should play out a bit differently. Fun PK madness.

Other details are that you get a lot of fae for killing babies so make sure to have a FAEORB to store it. There is good heropoints and gold for killing babies. There are medals for being flushed out with the timing flood and flush system, being in the room deep below and getting washed out, and for being in a clam when it makes landfall after many babies were killed.

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