Any level 124 character that is not a part of a bloodline can start a bloodline by having a child. The idea behind bloodlines is that you can only have 2 offspring (2 children). If either of them reaches level 124 and has a child, your bloodline will continue. If neither of your 2 children reach level 124 then your bloodline dies.

When a hero decides to have a child, they decide its name, sex, and class. The game then creates a new level 2 player with those details and with the same password as your player. We advise that you change your password before creating any character that you intend to give away. The bloodline module simply tracks this. The parent is marked as having this new child, and the child is marked as having that parent.

If you create a child when you are not already part of a bloodline, you will start a new bloodline. The game asks what bloodline name type you will use from these choices:
  • house Vryce
  • the house of Vryce
  • the Vryce Bloodline
  • the Vryce lineage
You can look up bloodline info for players that are on-line or off-line. The information is displayed in the form that you can see at the top of this page.

The Bloodline command can be used to talk to everyone online from the same Bloodline. People in the same bloodline can also telepath to each other, whereas non-bloodline related players must enter Medlink to use telepath.

Many players will play at least some of their own bloodline. Many bloodline children will be given away to friends, clannies, or even complete strangers. This has to be done within our rules: you may not give away a character that is above level 12, you may not share a character, and you may not retrieve a bloodline character that you gave away.

You only have two chances for your bloodline to continue, but thanks to player demand, we decided to initiate a method called a DECREE to allow a character to disown his or her family. We do not want this to be an easy choice. Read HELP DECREE in the game to find out exact details.

The parent's incentive to be a part of a bloodine:

The deeper a bloodline goes, the more HP and Mana points you will receive when regenerating. When your child sires another generation, you will receive a higher rate of Mana and HP refreshment. A great-grandchild will increase your regeneration rate further, and this will improve for up to five generations. Additionally, you will have your own family in the game that you can chat with on a private bloodline channel, and you can watch them progress and grow up as a parent would in the real world.

Your child has a child:HP *=1.2 MANA *=1.1
Your grandchild has a child:HP *=1.4 MANA *=1.2
Your great-grandchild has a child:HP *=1.6 MANA *=1.3
Your great-great-grandchild has a child: HP *=2.0 MANA *=1.5

Another incentive to create a long bloodline is that anyone who creates a family that contains a great great grandchild will become known as a Legend. This shows up as a flag at the start of the player's name so that everyone can see for themselves. In addition to the quicker rate of regeneration mentioned above, Legend characters have their own discussion channel as well as the ability to write and post Bloodline News.

The child's incentive to be a part of a bloodine:

You get a father or a mother to help you overcome the many difficulties Medievia will throw your way. Hopefully, your parent will send you money if needed, send you equipment, help you with tons of priceless advice, and also be your best friend. As an added incentive, you also receive a boost of one point to your statistics (Intelligence, Wisdom, Constitution, Dexterity and Strength) when your character is created.

Personal note from Vryce:

Bloodlines are a cool way of extending the game through history. Many players told me, 'Oh MY GOD! You are making us play for years and years! You are making this a career!' To them I say, 'What, are you NUTS?' :)

Why NOT do this? We may be the ONLY game on the Internet that is so sure we will be around, INTACT, in ten years, that we code stuff like this. Just like books will be here forever, so will Medievia. Medievia is deeper than any graphical game. Who would not want their own real life son to play Medievia 16 years from now and not be a part of the bloodline they them self started? We are only nine years old (at the time Bloodlines was released) and we aleady have many players that have played here for 5+ years.

To the players who think that they must reach level 124 and do it over and over:
You do not have to do this. To be honest, I do not know how you even get to level 124 once. I make the game pretty damned hard. But, let's face it, you get to level 124, and then you email me to make something for you to do. Bloodlines is just another option for you to start a new player while expanding your current one. It is just another cool thing to do. Even if you choose not to play one of your own offsprings characters, its a hell of a decision when you reach level 124 to have. Who do I trust with my bloodline? This is GREAT game play and a lot of fun. You will possibly look for a newbie you like. Ask him to be your son. Then you will actually help him as much as possible. You will FEEL like a dad. You will help your grand children also. As you can see, not many people will see the full potential of this. But some will.

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