TRAIN
Syntax: train <ability>
You can use your practice session points to increase your ability scores.
You must be at the training facility to train an ability.
Increasing an ability costs 35 practices or 20 if it is your primary ability.
The primary abilities are as follows:
WARRIOR = STRENGTH
CLERIC = WISDOM
THIEF = DEXTERITY
MAGE = INTELLIGENCE
Stamina is also a primary attribute for warriors and thieves; they can
train it for 20 practices, while clerics and mages spend 35.
See also: ABILITY, PRACTICE
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