"SHIP LOAD"
Syntax:
ship load
To fire upon another ship, your weapons must first be loaded. There are
different types of ammo available to you. Each type is more effective against
a specific area than the others.
To load the gun, type SHIP LOAD, which takes one of that type of ammo
off the ship.
There are currently 3 types of guns for clanships. They are:
DartFlinger - Good against players on deck and masts
- Fires MagicMissile
FireCaster - Good against sails (Fire does not yet damage the ship)
- Fires Fireball
BoltThrower - Good against the hull
- Fires Lightning
It will take a while to completely load a gun. It is suggested that you keep
all guns ready and loaded while at risk of battle. To fire a gun at an enemy
ship, see SHIP FIRE.
See also: SHIPS SHIP_FIRE SHIP_SHOTS SHIP_STATUS
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