August 10, 1999
Soloing Wytherwind as a Newbie Cleric -- BY: Nazrac
This article will tell you many things about running Wytherwind as a single
class cleric. Newbie clerics tend to have a hard time soloing much of anything
and the places they can solo tend to be quite shabby for coins and equipment.
My solution to this was to try and find a zone that was never crowded, had a lot
of gold and equipment, and was fun. For clerics level 15-20, I think Wytherwind
is perfect for this. Let me tell you why..
Wytherwind has 4 things going for it. I will list and explain them in order of
- COINAGE -- This place has a lot of treasure for a newbie zone. I can pull
about 150-200k worth of gems and coins out of here in 15 minutes. Definetly not bad
if you can't find, or don't have the time for a trade run. Be sure you have 18 str!
- EQUIPMENT -- The equipment here is mostly newbie stuff that no one would
want, with some definite exceptions. This zone contains The Staff of Seduction, Dragon
Collar, Serpent Scale, and of course the Ivory Chalice of Wytherwind.
- EXPERIENCE -- Doing a complete run of this zone, for treasure and major
items will net you about 1.5 - 2 million experience. Not bad at all especially if your
running it at top speed.
- LOCATION -- While this isn't the sole reason to come here, Wytherwind is
conviently close to Medievia. That means you can get there quick, run the zone quick,
and cast word of recall to get back!
I'm not going to describe exactly what to do or exactly where to go. What I am going to
do is give you details on what you will be fighting, how to kill it, what the best
equipment is like, and general information about the zone. Don't worry even if your not
a cleric there is information here to benefit all who have never explored this wonderful
zone. Ok, lets take a look at 3 aspects of Wytherwind every single-class needs
Monsters, who they are and how to kill them
Marigeld -- Marigeld is located in the NW section of the zone. She is one of the
tougher mobs in the zone. She can be one tough customer at level 15 or so. The best way
I have found to kill Marigeld is to cast fireshield on yourself, dispel her, possibly
blind and faerie fire her. She doesnt have that many hit points so you can repeatedly
heal yourself as she pounds on you with spells. Beware that she likes to blind.
Drake -- The drake can only be found by coming from the basement. It's a real
wimp compared to the nice xp it's worth. The easiest way to kill the drake is to
dispel it and use dispel evil or hammer of faith.
Silver Serpent -- The silver serpent can be found close by the ivory golems. It
has a bunch of hit points so make sure you are full on mana. The serpent is evil so
dispel evil and hammer of faith work great here. It has a tough sanctuary to dispel as
well. The serpent autoattacks.
Antygon -- This guy is tough to find. He is located in the upper reaches of the
zone. Be warned, trying to cast dispel evil or harm on him will backfire. In my opinion
the best way to kill him is to sanc yourself, dispel his sanc, and cast firestorm over
and over. Antygon autoattacks and has been known to blind frequently.
Balrog -- The balrog is located on the basement level of Wytherwind. He's got a
permanent fireshield on him so don't bother trying to dispel him. The way I kill him
is to sanc myself, then cast dispel evil while constantly healing myself. He is a
little slow to autoattack and sometimes you can just run right past him :)
Hertasi, Trillenist -- These guys are in the same area as each other in the
basement. They are autoattacking and attack in groups. They can pack a powerful punch
but don't have a lot of hitpoints. If you have sanc on you can kill them with room
spells fairly quickly.
The other mobs in this zone I am not going to mention. I have already told you about
the most important, most difficult ones that are here. The other mobs you are going
to have to discover for yourself. There are a few more autoattackers here, but you
really should have no trouble with them. Generally anything with a sanc on it you might
want to be careful with. Of course you should consider everything before you attack it.
Items, treasure and equipment
Dragon Collar -- The dragon collar is +hitroll waist armor. Sometimes it has a
+4 hitroll tweak and can be easily sold on auction. Keep an eye out for it.
Ivory Chalice -- This is the toughest item to get in the zone. It makes a great
water container since it has no weight, and holds an aweful lot of drinks(1000's). The
chalice can often fetch a fair sum on auction. To find this item you are going to need
to first find 3 different keys and a crowbar.
Serpent Scale -- Body armor. It's usually worthless, but sometimes a high tweak
makes it real valuable.
Staff of Seduction -- By far I get the most questions about this weapon, which
is perfect for mages. It is not too tough to get, but it is hidden really well. If you
find one with +25 or higher mana tweak you got it made. The Staff of Seduction is not
found on the basement or ground levels.
Treasure -- Treasure! Quite a lot for a zone of this level. The treasure of
Wytherwind consists of mostly gems and ancient coins. Most of the mobs don't have much
in the way of coins, but be sure to check the more important mobs for coinage. There
are 3 types of gems blue, green, and red. The blues gems are worth 5k, green 15k, and
red are worth 20k each! Be sure to load yourself up to the max, holding your pack and
jar if necessary to pick up as many of these as you can. Other treasure found in
Wytherwind are garnets and a crown.
There are lots of other types of items in this zone. While most are not very good,
be sure to keep on the lookout for these as possible high tweaks: spectral vambraces,
belt of intertwining red steel, jagged troll horn, crimson shield with the symbol of
a white chalice, soulkeeper, dull black dirk, makeshift bone leggings.
General tips and information
- Search everywhere! Be sure to search every single room. There's a lot of hidden
- Pay attention to room descriptions. Besides being written wonderfully, many rooms
have objects in them that can be discovered by reading the descriptions.
- TRY TO MOVE IN EVERY DIRECTION in every room. The room doesn't list east as a
direction? Try it anyways. Many areas in this zone have hidden exits.
- Use detect invisible. There are lots of invisible things here. This includes
mobs, weapons, and keys.
- Most treasure is found low, most items found high.
- One part of the zone is underwater.
- Bring invisibility. Wands, potions, a mage, whatever you want. While not required,
invisibilty is really useful in avoiding the autoattacking mobs that can wear down
lower level clerics.
- One part of the zone is difficult to navigate and map because it curves in on
itself and all the rooms are similar. When getting through here it is best to use the
"Hansel and Gretel" method of mapping. That is, you drop a different type of item in
each empty room that you visit, that way you will know which rooms go where and see
where you have already been.
- It's a good idea to map this zone. If you are too lazy to make your own map, some
of the clans have maps available on their sites, although not all of them are complete.
The Shadow Wolves have the best map of Wytherwind I have seen.
Enjoy playing in Wytherwind. It's the best zone in Medievia!
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