December 5, 2000
Questions for Vryce - Compiled By Excrucior
I know developers hate this question, but what kind of timetable can we
be expecting for implementations of Autoquest, Mob Factions, and the
Dungeon Master? - Majromax
Autoquest programming is completed. We are now in the stage where we
have AWA's
(Autoquest Writing Assistants) making autoquests. We have 370 AQ's in
the game
now. We would like to get to 1000 before we open the module to the
public. What
we need are more people applying to be an AWA, and for these people to
make
more quests and do it quicker. I have no firm predictions as to when
Autoquests
will open. I would like to take this time to thank Elorei again for his
amazing
efforts with the whole AutoQuest upgrade. If only he had more AWA's to
work
with.
MobFactions programming and design is being done by myself.
Unfortunately I
have been swamped in work, as usual. MF's is one of those projects that
drive
me nuts. If Medievia could afford to have me work full time, I could
get
projects like MF's done very quickly. As it is it may not be until next
year
before the first MF is harassing players.
Dungeon Master module is due to be developed by myself after MF's are
done. I
will be trying to raise financing for Medievia starting in April. With
luck by
July-August of 2001 I will be working full time on Medievia. If you
have been
thinking of supporting the game, please do it. If we doubled our
donation base
we could afford to have full time programmers and then this game would
truly
take off.
What kind of incentives will players have to go out and fight the Mob
Factions
that aren't threatening zones? I like the idea of the dynamic
wilderness, but
I fear that it will go the same way as kingdoms if no one gets anything
by
participation in it - eg, will there be something comparable to the
dragonhide/(DH) that we got with dragon lairs? - Majromax
The incentive will be for fun mostly. There will be a MF MLR
eventually. MF's
will for the most part only be aggressively attacked when they are
taking over
important zones or areas of the wilderness. By the end of 2001 most
people
will be fighting MF's and not fighting in zones. The whole game will
be
different. Have faith!
Any plans to reimplement processing of the idealist sometime soon? -
Majromax
The idealist is always perused for obviously needed changes. It is a
shame that
we do not have more time to program and develop Medievia. We do an
amazing job
with the 100 gods we have working for free but it will never be enough.
We need
to take the next step. We need more donations, or we need financing.
This game
would be the most amazing game ever created if we could code our to-do
list and
all of the good ideas off of the idealist. I know this answer is not
what
players want to hear. If anyone knows me they know I am a straight
talker so I
tell it like it is. It takes all of our efforts to keep the current
slow
development pace going. Donations support the current game pretty well.
We
actually have $25,000 in our bank account right now. It took us six
months to
save that up and soon it will be spent on marketing and some software.
What we
truly need is the ability to have full time programmers. We need more
donations
for Medievia to be what people want.
Are we ever gonna have Kingdoms again? - Llanant
MF controlled Kingdoms will be a large part of the game.
There are many objects that can be made better in Med or can be
enhanced at
certain places. Is it possible to have a place to change alignment of
certain
objects? I am asking this because it seems that a lot of the better
objects in
the game are evil. - Mykalia
There are new zones and new objects being put in all the time and there
is a
lot of good aligned eq out there. People always liked evil equipment
more than
good equipment. We'll never be able to change the alignment of objects
but we
are working on making better standards to balance the classes and
alignments
vs. each other.
Why is it that only Shockwave works better underwater? Shouldn't spells
such as
lightning work better underwater and fire spells work better on mobs in
the
cold? - Mykalia
We argue about stuff like this all of the time behind the scenes. If
anyone has
any brilliant ideas, email them to me.
Why do you keep on with Medievia, and have you ever thought about
giving up on
the entire project? - Ozirius
After my family, there is nothing more dear to my heart then Medievia.
It
is the first thing I think about when I wake up and the last thing I
think
about before I sleep. Have I ever thought about giving up on Medievia?
NO!
Have I ever thought that we would not become the best damn game in the
world? NO! It is only a matter of when and how much it will cost.
Medievia
now has a proven business model and a proven marketing model. Now I
either
need to make my millions with my other venture, iDayo.com, or I need to
raise 1-2 million dollars to finance the completion of our plans. I
have
some interested investors now but I do not have the time to create our
business plan and get a three-year audit done, both of which would be
needed before we take on investors.
If you love this game, if you play the game all of the time, please
donate.
Please tell your friends about Medievia. All we need now is the ability
to
have a full time programming staff. We have the plan to develop
Medievia
into the best game in the world. We just need the resources to do it.
Long live Medievia!
-Vryce
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