 
December 5, 2000
Questions for Vryce - Compiled By Excrucior
I know developers hate this question, but what kind of timetable can we 
be expecting for implementations of Autoquest, Mob Factions, and the 
Dungeon Master? - Majromax
Autoquest programming is completed. We are now in the stage where we 
have AWA's 
(Autoquest Writing Assistants) making autoquests. We have 370 AQ's in 
the game 
now. We would like to get to 1000 before we open the module to the 
public. What 
we need are more people applying to be an AWA, and for these people to 
make 
more quests and do it quicker. I have no firm predictions as to when 
Autoquests 
will open. I would like to take this time to thank Elorei again for his 
amazing 
efforts with the whole AutoQuest upgrade. If only he had more AWA's to 
work 
with.
MobFactions programming and design is being done by myself. 
Unfortunately I 
have been swamped in work, as usual. MF's is one of those projects that 
drive 
me nuts. If Medievia could afford to have me work full time, I could 
get 
projects like MF's done very quickly. As it is it may not be until next 
year 
before the first MF is harassing players.
Dungeon Master module is due to be developed by myself after MF's are 
done. I 
will be trying to raise financing for Medievia starting in April. With 
luck by 
July-August of 2001 I will be working full time on Medievia. If you 
have been 
thinking of supporting the game, please do it. If we doubled our 
donation base 
we could afford to have full time programmers and then this game would 
truly 
take off.
What kind of incentives will players have to go out and fight the Mob 
Factions 
that aren't threatening zones?  I like the idea of the dynamic 
wilderness, but 
I fear that it will go the same way as kingdoms if no one gets anything 
by 
participation in it - eg, will there be something comparable to the 
dragonhide/(DH) that we got with dragon lairs? - Majromax
The incentive will be for fun mostly. There will be a MF MLR 
eventually.  MF's 
will for the most part only be aggressively attacked when they are 
taking over 
important zones or areas of the wilderness.  By the end of 2001 most 
people 
will be fighting MF's and not fighting in zones.  The whole game will 
be 
different. Have faith!
Any plans to reimplement processing of the idealist sometime soon? - 
Majromax
The idealist is always perused for obviously needed changes. It is a 
shame that 
we do not have more time to program and develop Medievia. We do an 
amazing job 
with the 100 gods we have working for free but it will never be enough. 
We need 
to take the next step. We need more donations, or we need financing. 
This game 
would be the most amazing game ever created if we could code our to-do 
list and 
all of the good ideas off of the idealist. I know this answer is not 
what 
players want to hear. If anyone knows me they know I am a straight 
talker so I 
tell it like it is. It takes all of our efforts to keep the current 
slow 
development pace going. Donations support the current game pretty well. 
We 
actually have $25,000 in our bank account right now. It took us six 
months to 
save that up and soon it will be spent on marketing and some software. 
What we 
truly need is the ability to have full time programmers. We need more 
donations 
for Medievia to be what people want. 
Are we ever gonna have Kingdoms again? - Llanant
MF controlled Kingdoms will be a large part of the game.
There are many objects that can be made better in Med or can be 
enhanced at 
certain places. Is it possible to have a place to change alignment of 
certain
objects? I am asking this because it seems that a lot of the better 
objects in 
the game are evil. - Mykalia
There are new zones and new objects being put in all the time and there 
is a 
lot of good aligned eq out there. People always liked evil equipment 
more than 
good equipment. We'll never be able to change the alignment of objects 
but we 
are working on making better standards to balance the classes and 
alignments 
vs. each other.
Why is it that only Shockwave works better underwater? Shouldn't spells 
such as 
lightning work better underwater and fire spells work better on mobs in 
the 
cold? - Mykalia
We argue about stuff like this all of the time behind the scenes. If 
anyone has 
any brilliant ideas, email them to me. 
Why do you keep on with Medievia, and have you ever thought about 
giving up on 
the entire project? - Ozirius
After my family, there is nothing more dear to my heart then Medievia. 
It
is the first thing I think about when I wake up and the last thing I 
think
about before I sleep. Have I ever thought about giving up on Medievia? 
NO!
Have I ever thought that we would not become the best damn game in the
world? NO! It is only a matter of when and how much it will cost. 
Medievia
now has a proven business model and a proven marketing model. Now I 
either
need to make my millions with my other venture, iDayo.com, or I need to
raise 1-2 million dollars to finance the completion of our plans. I 
have
some interested investors now but I do not have the time to create our
business plan and get a three-year audit done, both of which would be
needed before we take on investors. 
If you love this game, if you play the game all of the time, please 
donate.
Please tell your friends about Medievia. All we need now is the ability 
to
have a full time programming staff. We have the plan to develop 
Medievia
into the best game in the world. We just need the resources to do it.
Long live Medievia!
-Vryce
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