Calabus has arrived.
Mirr: How would you describe your current Medievia playing experience?
Calabus: eq, tr, doing ct rooms, makes it worthwhile playing again. :)
Mirr: What was/is most fun, being a newbie (1-123) or being a Hero.
Calabus: hmmm i think being a hero, cuz i can concentrate on the eq and tr aspect more than as an xpr.
Calabus: eq and tr's don't get much xp.
Mirr: you never liked the exp aspect of the game?
Calabus: i did for quite a while.
Calabus: i just enjoy the hero aspect more.
Calabus: after a while you get bored of xp.
Mirr: What is your favorite aspect of Medievia?
Calabus: hmmm.
Calabus: conversations, making rl friends.
Calabus: people i wouldn't have met otherwise.
Mirr: What is your least favorite?
Calabus: everyone complaining about everything.
Calabus: instead of having fun playing something that is just a game.
Mirr: Whats your best idea for a change or addition to the game?
Calabus: hmmm, haven't thought much about that.
Calabus: they need to have more of a threat than simple loss of hero for cpking singles in my opinion.
Calabus: most peeps couldn't care less whether they were 124 or had the hero tag.
Calabus: lengthy freezes might change their mind.
Mirr: What Medievia zone do you think is the most fun?
Calabus: eq zone?
Mirr: any.
Calabus: hmmm my favorite is probably asnor.
Mirr: Why?
Calabus: good al eq, evil al eq, both al eq all in one zone and in decent enough quantities for people of both al's to eq there.
Calabus: cuz like ely has good eq.
Calabus: but it's all good al.
Mirr: What is your favorite clan and what do you think sets that clan apart from others?
Calabus: i would be a bit biased on that one, but i like my clan.
Calabus: everyone in the clan,including the heroes are extremely polite and helpful.
Mirr: You're talking about Lords of Discipline right?
Calabus nods his head.
Mirr: Do you think there are too many heroes on Medievia?
Calabus: too many heroes that don't know zones at all.
Calabus: people screaming through double xp days and never really learning zones.
Calabus: happened to me too.
Mirr: so you think the problem is lack of skilled heros?
Calabus: no
Calabus: i think part of it lies with the fact people don't get to go on eq runs.
Calabus: part has to do with the clan people are in, don't have the manpower to do eq runs.
Calabus: and part has to do with the fact that certain clans tend to control eq zones.
Calabus: if more people hero it's fine, it's just people need a broader understanding of the game.
Mirr: do you think that Medievia has become too spread out, as in a couple hero's per clan?
Calabus: nah i think what happens is heroes clump in specific clans then the rest are spread out.
Calabus: heroes go to specific clans for reasons such as eq power,overall power.
Calabus: others simply remain loyal to the clan they hero in and stay.
Mirr: do you think that something like the HP bonus caused that?
Calabus: actually i don't think hp bonus affects most people except the 60 hps.
Calabus: most people don't go to a clan just cuz of hp bonus.
Calabus: however the reason they have hp bonus, people do go to the clan for, the eqing,trading,etc.
Mirr: Do you think that players tend to rely too much on that one "leader" in a clan, and never learn zones for themselves?
Calabus: a lot do.
Calabus: that's why there are a lot that hero and don't know zones.
Mirr: Do you lead forms much?
Calabus: not a whole lot.
Calabus: well i am working on learning zones, but i was one of those people that didn't understand the eq aspect of the game for a long time.
Calabus: that and or i was in a clan that didn't do much of it for most of my career.
Mirr: Do you think of Medievia as a place to log on to and solo, or get together with friends?
Calabus: i prefer getting together with friends, that's why i started playing med,was for the conversation and friendship.
Mirr: Whats the most disappointing behaviour you've seen from a player on Medievia (no names please).
Calabus: hmmmm.
Calabus: someone cpking a person, ressing them, then cpking them again.
Calabus: although that was harshly dealt with, it was disappointing nonetheless.
Mirr: whats the best thing you've seen, and feel free to use a name.
Calabus: hmmm.
Calabus: Krystalis taking the time as a hero to educate newbie warriors and thieves on alternate bash and trip.
Mirr snickers softly.
Calabus: seriously.
Calabus: he taught a clan of newbies how to play in pk.
Mirr: Who do you think is more important to the game, newbies (1-123) or Heroes?
Calabus: hard to discount either of them.
Mirr: stop being a politician and answer the question! :)
Calabus: hard to answer hehe.
Calabus: ummm i'd say heroes are important to more of an extent as teachers of newbies,if they care at all.
Mirr: Whats you're favorite cd to listen to while playing?
Calabus: don't, computer in a room without a music setup.
Calabus: although it's a good idea with a portable now.
Calabus: but i don't have a favorite right now.
Mirr: Do you think there are zones on Medievia that have no purpose?
Calabus: most castles right now have no purpose,i understand at one time they did.
Calabus: also that zone the pyramid.
Calabus: i've never known of one person who actually xps there.
Calabus: too many zones that have better xp for the level.
Mirr: do you think that something like the pyramid could be easily tweaked, say with better exp or added eq, and become useful?
Calabus: yeah.
Calabus: i think if zones like pyramid had better xp,eq, then more people would do them.
Calabus: i think the problem is.
Calabus: that pyramid was designed as an xp zone for newbies and they tried to put eq in it.
Mirr: Do you think too much is abandoned in Medievia?
Calabus: abandoned?
Calabus: explain.
Calabus: not sure i get yer drift on that one.
Mirr: Think of Medievia as a giant painting, and here and there there are mistakes left uncorrected or unerased, thats what I mean. :)
Calabus: hmmm.
Calabus: i harken back to the problem with cpk.
Calabus: i understand it is part of the game, but at the same time i think they need stiffer penalties for breaking of the cpk rules.
Calabus: for instance there is a rule.
Calabus: that you are not gonna loot an item you are not gonna use.
Calabus: yet i see people looting wedding rings,which serve no realistic eq value in the game.
Mirr: hrm, Im not sure that answers my question, but ok.
Mirr: lets move on, lets get a little more positive.
Calabus: ok.
Mirr: what kind of compliments would you like to say to Vryce and the other gods about the game if you met them in person.
Calabus: i'd say all the gods have done a phenomenal job in putting together a game that can bring together this number of people at once.
Calabus: i'd say for the most part they've continued to make improvements designed for the players enjoyment as time has gone by.
Mirr: do you think the game is getting better?
Calabus: hmmmm.
Calabus: i would say the game has remained rather the same.
Calabus: that is primarily due to the fact that people expect a certain amount out of the mud and that amount has increased as time has gone by.
Calabus: i do think dragon lairs did heighten the fun of the game though.
Mirr: you mean size wise the game has grown, but strategy and challenge wise its the same?
Calabus: i mean that after a while people get tired of the current state and want more, like more zones and so forth, people want a challenge.
Calabus: however, overall the game is more enjoyable, there are quite a few more zones than when i started.
Mirr: any last words, anything you'd like to use this forum to say?
Mirr: any announcements or anything?
Calabus: hmm can't think of really much.
Mirr: thanks for doing the interview.
Calabus shakes your hand.
Calabus: np.