MedHelp - Medievia Help System
Movement | Information | Communication | Newbie | Object
Combat | General | Clans | Socials | Spells | Special | FAQs
Search for:
Max. results:        Search Tips
KRAKEN
The kraken is a mobfaction mob created by the DM to attack ships. The kraken is a giant squid seamonster that climbs up and onto the ship. It does not move, as it cannot support its massive weight out of the water. It has long, multi-mob arms that extend out and feel around the ship. They pull victims back to the beast. The kraken is almost impossible to kill until you defeat all of its arms. Each arm is basically a squad of mobs that act together to represent the arm. When you kill a section of the arm, all of the mobs out to the tip die as well. The arms tend to come back in when being attacked. The main beast has an incredibly nasty attack when it has arms and should not be attacked until all or most of the arms are dead. The kraken will knock you out of the room once you are hurt. Defeating the kraken gains the ship FAE magic, and the attackers gain GOLD and HEROPOINTS Since the kraken does not damage the ship, it can be left to kill other nasties if that is a good plan. See Also: HEROPOINTS FAE SHIPS