MedHelp - Medievia Help System
Movement | Information | Communication | Newbie | Object
Combat | General | Clans | Socials | Spells | Special | FAQs
Search for:
Max. results:        Search Tips
AQUODERM
Aquoderms are nasty giant sea worms that attack ships. Their strength is based on their distance from the City of Medievia. They climb aboard all at once and try to head below decks for some reason. Aquoderms are very vocal and can call for help. If an aquoderm makes it up to the crow's nest it will bellow out a call for help, and many more aquoderms may climb aboard the ship. These beasts are very large. They unform players with tail whips and bite attacks. When an aquoderm kills a player it becomes stronger. Since aquoderms tend to try to head below, a common and smart tactic would be to let them down and close the hatches, trapping them in. They do tend to knock open a hatch on occasion. The main plan should always start with not allowing one into your crow's nest. When an aquoderm dies on the ship, Fae magic is collected. This mobfaction also gives heropoints and gold when defeated. See Also: SHIPS MOBFACTIONS HEROPOINTS