MedHelp - Medievia Help System
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WEAPONS
There are three kinds of weapons in Medievia: normal hand-to-hand, a type flagged LONG and ranged weapons. Normal hand-to-hand weapons are swords, maces, axes and most other common weapons. They work well from the front row of a formation, but if you are anywhere else in the formation, your chance of attacking will be reduced. This reduction is based on the amount of other people in your formation and their position in relation to you. The variety that possess the flag LONG are pole arms, long spears, morning stars and the like. These weapons attack equally well from the second row of a formation as the first row. They also have a higher chance of hitting from the third row, whereas normal weapons have a very little chance of hitting. You can tell if a weapon is LONG by identifying it or by common sense. The third type of weapon, ranged, are bows, slings, crossbows, blowguns and other long ranged weapons. They are identified as FIRE WEAPON These weapons can only be used when you are in the back row and someone in your formation is directly in front of you, in the first row; this is called the "ranged position". (Note that if you are in the ranged position, and are not wielding a ranged weapon with projectiles, you have 0% chance of attacking your enemies.) In order to shoot from ranged weapons, you must have the proper type of projectile. To tell if an item is a projectile, look for MISSILE when you identify it, or just use common sense. Projectiles must be matched to their weapons, e.g., bows will shoot arrows, crossbows will shoot quarrels or bolts, and slings will use stones. To use the projectiles, they must be loose in your inventory, or in a special container designed to carry them, e.g., a quiver for arrows, or a belt pouch for stones. These containers will show up on identify as MISSILE CONTAINER You can be wearing the container or simply have it in your inventory. The game will first search for a useable projectile in your missile containers and then move on to your inventory. Using a missile container lets you to fire faster. Certain weapons have the ATTACK flag when you identify them. It is up to you to learn from experience what this means in combat. See also: ARCHERY