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MUDSLINGER_SUBMIT
MUDSlinger Submission Guidelines The Medievia MUDSlinger has evolved over time into the periodical we all know and love. Written for the most part by you, the players, it rewards those who provide entertainment for the masses with donation awards and the coveted Golden Quill - more on this later. Have you got a tale to tell? Can you entertain our readers? If you think that you can, then read on and follow the current guidelines for submission. Before sending in a piece it is advisable to seek the advice of the frontline editor of the MUDSlinger - that person can often tell you if an article idea is viable. This can save you a lot of time and effort. Currently you should contact Soleil at soleil@medievia.com with a few lines, or more if necessary, that give some outlines of your tale and the plot. You may be asked for more details. What makes a good article? It must revolve around Medievia and after that, it depends on the sort of article - fiction must be based on events and zones in the game, factual must actually explain things to players and so forth. Thinking about this and asking the frontline editor for opinions first is a good idea as it can save both you and us time. Submissions must be in TXT format or in the body of an e-mail. Do NOT send .doc files, do not copy and paste from .doc files. Use 'save as text' options instead and check the results for legibility please - Word can be odd at times. Similarly, we do not want a submission in .html format. Please just send plain text and we'll do the rest. Do not use tabs to mark the beginnings of paragraphs. When denoting paragraphs please insert a clear line between them and make sure you remove all tabs before you send it. If an article is received in .doc format, .html format or with tabs it will be returned with a note to rectify this before we look at it. A MUDSlinger submission must be all your own work. If you are 'medifying'- or altering to a Medievian theme, an existing work then we need to know about it. All submissions must be on a Medievian theme. If it has nothing to do with Medievia, we don't want to see it. We have a world of inspiration for you and you can use any part of it logically. Acceptance and use of articles is at our own discretion. If you have tried an article out on your clan members, your schoolmates or even read it out to your dog, it doesn't matter how well received it was - the final decision is ours. Any rejections are sent out by Soleil. If you haven't heard from Soleil about your article for some time then feel free to follow it up - she usually tries to have articles processed in four working days. Articles can be rejected on the spot but this is rare and indicates that Soleil cannot see any value in them or that they have insurmountable problems - explanations are always given in such cases. Occasionally, articles are accepted without any work. The vast majority have to be worked on, however. This usually consists of an e-mail discussion with points being raised and considerations on both sides being aired. There is no guarantee of articles being accepted after this, but in order to facilitate more articles of better quality appearing on the pages we have introduced a new system on a trial basis. If an article has been passed back and forth a number of times and is still not up to the standard we require, then Soleil may offer a chance at a rewrite of the piece by himself. This would involve him writing the piece from scratch with reference to the original work, but with his own ideas. There may be significant changes to the piece but if the submitter accepts the rewritten article, it will go up - please note the new qualifications on the paragraphs dealing with awards with regards to this. You may request this from Soleil if you desire at any stage. At some point an article will have gone back and forth so much that Soleil will do this at her own discretion whether the submitter wants it or not. She will only do this if she thinks that there is a story worth telling there. This will not be a step taken lightly and will be a 'take it or leave it' measure for if it is rejected then the article will be rejected. You will be able to appeal to Soleil should this happen. Check the current MUDSlinger on the website - there is a reasonably long list of past articles to go over. Read them all and see what is common about all those articles, ensuring that you are not going to be rehashing someone else's work. A good grasp of English, spelling and grammar is essential so it may be an idea to ask someone else (a Medievian for preference) to check it over if you are not certain. Avoid acronyms (eg. afk, lol, rofl etc) and try not to base your language on current day slang - clear, standard English is a great assistance in these matters. Short, choppy sentences are not easy on the eye so try and link several together to make decent lines of text. Similarly, don't overdo sentence length. Apart from not using contemporary vernacular, please do not send any submissions using the currently fashionable (lazy) word contraction - "u" for "you" and so forth. A submission that contains any of this will receive an automatic rejection. You have been warned. Perhaps the best advice is to read the writer's guide on the webpage, written by Excrucior. It is packed with helpful hints, examples and so forth. Read it and use the information within. Before sending your article in please try and check it over for errors. Spellcheckers are good for this, as are friends. If you want to check it yourself then do not do so immediately - leave the piece alone for a few days and try not to even think about it. That way you can look at it with a fresh mind that doesn't remember exactly how you wanted it to look when you wrote it. An article that is accepted will be published in due time on Medievia's MUDSlinger online newspaper and an award may be made to the author. Most articles will receive an award of up to 10 "DONATION TOKENS" at Soleil's sole discretion. All published articles will earn their owner the much coveted Golden MUDSlinger Quill. You will only be notified of any award by an e-mail from Soleil at the point at which the article is published. We reserve the right to rerun articles from the past at our discretion - this does not gain the author any further award. Verse articles, except for outstanding cases, are not awarded donation equipment. We have a range of other gifts for these which are distributed at Soleil's discretion. Rewritten articles may also be awarded these instead of donation awards but this depends on the amount of rewriting required. If you make the piece good and follow any advice Soleil gives then you should be able to avoid this. Any works accepted and published by the MUDSlinger become the property of Michael A. Krause and Medievia.com, Inc. MUDSlinger articles have evolved into three distinct varieties over time - Fiction, Factual and Verse (songs or poetry). Some general guidelines for each section follow here. Specific types of articles: Fiction We want articles that will be interesting to people. We will not accept pieces that are just accounts of going to a zone, killing a few mobs, and then getting out/killed/whatever. We don't want narrative accounts of a playing session, we want proper stories. We want characterization, we want personality, we want dialogue and interaction. Can you provide interest for our readers? We have an existing world and system and do not need to alter that to make good stories. We allow some slight leeway from the established rules and spells if it makes a justifiable point to the tale, but we decide just how far you can go. Humorous tales are allowed more leeway, but it remains our discretion as to how far you can go. We also do not want to have exact directions for running zones within the storyline itself - we provide a game for people to explore, we don't want to just give them the answers. Try and write from the viewpoint of someone in the story - not as a player. People in the game don't have Irish accents - they have Trellorian accents or sound like they came from Derah; they claim to be excellent in the arts of magic, not that they are a level 27 mage. Don't use player terminology such as 'banking' or 'running' or 'mob' - use the language that an actual character in a book would. Fictional articles will often use other players' characters so either use names that are not in the game or ask for permission. It's best to let them see the work first so you know they are happy with their portrayal. Occasionally this will not be necessary for established facts - example mentioning the early days of Medievia will often mention when Vryce walked the land - that's an established fact and doesn't need permission. If in doubt, ask them or Soleil. Generate a readable writing style for fiction - add in adjectives, especially underused ones, to create some flavor to the piece. Use Medievian landmarks to draw the reader into the story. Proper dialogue between characters is good, although keep swearing out as per the game rules (there are plenty of acceptable alternatives - Excrucior's favorite in real life is "Hell's Teeth!"). Remember, also, that your proponent has emotions and will be affected by the happenings around them. Padding happens a lot in order to extend a piece. If you need to resort to non-plot aspects to lengthen a submission - don't. It's usually pretty obvious and you'll be told about it. We have published serials in the past and we had to put into place rules to prevent people from abusing the system. Previously the rules stated that the piece had to be in three parts maximum and all parts must be submitted at once. After discussing this with players we are quite happy to allow people to submit a serial with as many parts as they wish so as not to restrict creativity. We still do require that all parts are submitted at once, however, as we have had many series fade out after an episode or two. All parts of a series will be judged as one article for the purposes of donation awards. Do you have problems with finding inspiration? Just try looking around the game - every builder has tried to tell a story and every mob can be treated as an individual - just try and work out logical progressions from what you can see based on observed desires and needs. Factual Articles Factual articles need to be just that - factual. Keep to your subject and make sure your facts are correct. Player terminology is acceptable but try and use the full version (eg "Trade Run" instead of TR so that people unfamiliar with Medievia can read it as well. Information on exactly how to run an equipment zone will generally be rejected whereas there have been some decent articles on how to run zones in general terms that can apply to any and all zones. We have had various factual articles that degenerated into anecdotes - this counts as padding (see above). Please stay on your topic and do not add in unrelated elements. Verse Articles After the polls we ran we discovered that the reading public considered the verse (song/poetry) articles to be their least favorite. We have discussed this and will be keeping them in as an article type, but we are enforcing some restrictions. Many verse articles have been adjudged to be too short to deserve an award. We have decided to make this general policy - only the exceptional verse based articles will be awarded an award of a type determined by Soleil at the time (not necessarily donation equipment). The MUDSlinger Quill will still be awarded for published verse - a fine incentive for the budding poet. We need a decent length of verse to make it worth our while printing a piece. We discussed this and we believe that anything under forty lines of reasonable length would not be worth printing. We'd prefer many more - over sixty - but not many more of padding. If you specialise in sonnets (14 lines) then try and create several for a single piece. Free verse has been discussed and decided on as unacceptable. It would be too easy to put anything down on a TXT file and call it free verse. If you cannot make something rhyme or scan then you are not showing the level of skill or discipline we believe necessary. Rhyming couplets are another form we dislike as they also show little ambition in format. It is true that many contemporary songwriters use rhyming couplets in their productions, but it is also true that the current frontline editor considers many contemporary songwriters to be talentless oiks beneath his contempt. As always, if in doubt please feel free to contact the current frontline editor with any questions you have.