MedHelp - Medievia Help System
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WARRIOR_SKILLS
KICK - kicks a mob or player, causing more harm than one round of melee would BASH - hits a mob/player over the head, blocking their ability to spellcast or trip/bash for one round PARRY - helps to avoid some of the melee attacks at your character RESCUE - allows you to take over a fight for a player (be careful and know what rules we have on this in Help RULES RESCUE SETRESCUE and MOBINTERFERENCE CHARGE - attempts to knock down all mobs in the room and moves you to the front row of a formation SECONDATTACK - same as thief's dual, allows for the ability to hit twice per melee round THIRDATTACK - allows for the ability to hit 3 times per melee, must first practice SECONDATTACK MEDITATE - while resting, uses a period of inactivity to regen hp/mana OFFHAND - allows for the wielding of two weapons DISARM - allows you to disarm, or remove, a weapon from the mob/player's grip SLASH - unleashes a mighty slash that damages all enemies in a room ARCHERY - improves skill with ranged weapons RAGE - You will enter into an uncontrollable rage, dealing higher than average damage to random targets in the room BLOODFIST - An unarmed attack that will let you receive hitpoints if you deal the killing blow. DEFEND - Adopt a defensive stand and take less melee damage. See Also: RULES FORMATION SETRESCUE PRACTICE WARRIOR