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SPELL_ALCHEMY
Usage : cast alchemy <item> Accumulative: No Duration : Instantaneous Level : 20 Cleric, 23 Mage Mana Usage : 80 This spell is used to create both potions and toxins. The spell requires an item in which to craft the potion or toxin, as well as a mix of plants, leaves and roots that can be found in the wilderness around the world. Note that these reagents will have the item effect of "plant". A new botany section has recently been opened in Castle Medievia's library. For example: Maibelle has some plants that she found in the wilderness around the world. She buys a curious jar from a shopkeeper and puts her reagents in the jar. She then types "c alchemy jar" and if the recipe is true, she will produce a new potion or toxin. If her recipe proves false, the reagents are destroyed and Maibelle gets nothing. Note that there is only one jar magical enough to sustain this type of reaction. Further note: Only current class clerics and mages may cast alchemy.