The farther you travel from the City of Medievia, the greater the risk
when in the WILDERNESS or on a CLANSHIP RISK is a key game dynamic that
is new to Medievia V and the DUNGEONMASTER
RISK is determined purely by distance from Medievia, so if your RISK is
150, you are at a distance of 150 rooms from the center of the map. The
RISK at NaeraMae is almost 900, and the wilderness there can be instant
death to even our strongest players.
RISK can be placed right into your PROMPT via the PROMPT command; its
code is &R.
Please note that when you are in a high RISK area, you may not receive a
prompt to enter CPK if a mob drags you in.
See Also: PROMPT PROMPTVARS DM