MedHelp - Medievia Help System
Movement | Information | Communication | Newbie | Object
Combat | General | Clans | Socials | Spells | Special | FAQs
Search for:
Max. results:        Search Tips
QUEST_BLOODMOON2
Required Levels: None Location: Arena area of the Wasteland Scoring: 1 victory point per totem Time: Runs until chaos or order achieve 10 victory points while their moon is in phase Prize: Special items for all winning teammates Blood Moon 2 (called "BM2" from now on) is a PK game played in the Arena. You, the player, become a follower of one of two ethoi: Order or Chaos. These two alignments wage a bloody battle for the favor of the Dark Goddess. Whichever team impresses her enough " " by fulfilling the two victory conditions " " will become the rulers of the mortal realm. The team that fails to impress her...but such things are not spoken of. Since this quest is complicated, there are many helpfiles related to it. Read below for a general outline of the quest and the names of the specific helpfiles. Player Types: AVATAR - The leader of the team. He holds and plays the Trumps, the team's greatest weapons against their enemies. He must be both strong and smart, for if he plays his trumps unwisely the team will surely lose. HELP BM2_AVATAR) TOTEM BEARER - The keeper of the team's magic Totem. This powerful item can be used to focus the Bearer's magic into the Avatar's trumps, charging them for use. He is also the main punching bag of the enemy team, since killing him is vital to their victory. The Bearer's role is very important, for if he stays in one piece the enemy team can never win. HELP BM2_TOTEM) CHAMPION - The team's strongman, mercenary, and executioner all wrapped into one. His formidable powers allow him to do massive damage to the enemy team " " IF he is careful not to overreach himself. HELP BM2_CHAMPION) ACOLYTES - Everyone else. They don't get all of the perks the other three player types do, but they still have a few tricks up their sleeves. Their goals are simple: kill the enemy Totem Bearer, and use the captured totem to win a victory point for their team. They have the most important role of all, for they are the only ones who can actually win the game. HELP BM2_ACOLYTE) Gameplay: Acolytes try to kill the enemy Totem Bearer. If they succeed, they must find the Quest God (QG) and give him the captured totem. This will give their side a victory point. All players try to protect their side's Totem Bearer, while assisting in the attempts to kill the enemy Bearer. If an Acolyte captures a totem, they will try to help him or kill him as appropriate. If an Acolyte dies while carrying a totem, his enemies automatically recapture it. Players who find blank trumps lying around the Arena will try to bring them to their side's Totem Bearer so he can turn them in to the QG. Only Bearers can turn in blank trumps; anyone else who tries will get a nasty surprise. Once a blank trump has been turned in, the Avatar can declare it to be one of the possible "real" trumps - with certain restrictions. The Totem Bearer decides which of his side's trumps to charge with his magical energy. The Avatar plays the charged trumps at his discretion. Limbo: Limbo is the place that people go to when they die. (Certain trumps can also make you end up in there.) It's not a fun place: cold, murky, and filled with a lot of other players who are just as unhappy as you are to be there. But, it is a good opportunity to read up on the rules. Every now and then, the game will pick one of the people in Limbo and release him back into the Arena. No matter how it may appear, this picking is done totally randomly. The more players there are in Limbo, the more frequently one will be picked to be released. If your enemy's moon is in phase, no one on your side can be released from Limbo except by trumps. Winning: To win the game, your side must fulfill both of the following victory conditions, and have them both at the same time: Your side must have 10 victory points. Your side's moon must be in phase. Neither side can have more than ten victory points (or less than zero). If both teams reach ten victory points, Armageddon will occur. This is a slam-bang no-holds-barred battle-to-the-death between the two teams, all in one small room. After two minutes have elapsed Armageddon will be declared over and the pieces will be picked up and counted. Each enemy level your side kills is worth one point. Each trump your side possesses is worth 20 points. Whichever side ends up with the most points is the winner of the game. See Also: BM2_NOTES BM2_AVATAR BM2_TOTEM BM2_CHAMPION BM2_ACOLYTE BM2_CHAOSTRUMPS BM2_ORDERTRUMPS BM2_PREREQUISITES BM2_COMMANDS QUEST