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PROC
Proc is short for 'special procedure.' Procs are programming (code) elements that make objects, mobs, rooms, and other parts of the game behave in ways they ordinarily would not. Examples of procs include a weapon with a unique attack or damage effect, a door with a password or other special unlocking mechanism, and a mob that automatically forms with players. For more information on procs from a builder's perspective, see Help BUILDING_TIPS.