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PROC

Proc is short for 'special procedure.' Procs are programming (code)
elements that make objects, mobs, rooms, and other parts of the game
behave in ways they ordinarily would not. Examples of procs include a
weapon with a unique attack or damage effect, a door with a password or
other special unlocking mechanism, and a mob that automatically forms with
players.

For more information on procs from a builder's perspective, see Help
BUILDING_TIPS.