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KHRAIT

Little is known about the Khrait except that they are man shaped and
covered in reptile scales instead of skin. They are a species that moves
from world to world, from dimension to dimension. It is rumored they have
even been to hell and back. Their knowledge of how to use Fae and Rae
magic together is what makes them so omnipotent. Their science is weak but
their magic is stronger than any magic known to our world.

They have very powerful mages that can control serpents, the Ruby Kah,
Hellraider, Hellreaper, and just about any other being from afar. It is
said that they appear on new worlds in a fog on the ocean. They take over
the land, steal all of the rae magic, and leave a ruined landscape devoid
of any magic or life. We know that they are coming and that they believe
Medievia is the biggest source of magic of any of the local worlds.

Now it has come to our attention that this time they are not coming as
world conquerers.

This time they are running from something even more dreadful, even more
dangerous.

Something they made has gone terribly wrong. Marious expects the first
Khrait ships to appear soon as they begin to map our ocean and make their
invasion plans. They mean to invade and make a stand on our world against
what is pursuing them. We are in their way.

When you capture a Khrait ship, their massive Fae magic is split between
the capturing party using the same ratio as the capturing ship's current
Fae distribution.

WARNING: If you dock a ship that your clan owns with Khrait still on
         board and then leave the ship, the Khrait will take the ship
         over in order to sink it. The clan is penalized 1 MILLION FAE