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DISARM

Thief and Warrior only.

Disarming is an attempt to use your weapon to knock your opponents weapon
out of his/her hands. If successful, the victim's weapon will be moved
from the wielded position to their inventory.

You will receive a modifier to your chance to disarm an opponent based on
the weapon type your character is wielding. In general, 2-handed weapons
receive the largest bonus to your character's chance to disarm an
opponent, followed by 1-handed non-BSER weapons, followed by 1-handed
weapons with the BSER flag. Additional factors include:
    - Weapons with the LONG flag give a small additional bonus to your
        character's disarm chance
    - Offhanded weapons give a small additional bonus to your
        character's disarm chance

Your opponent will receive a penalty to disarm you based on the weapon
type your character is wielding. In general, 2-handed weapons grant the
largest penalty to your opponent's chance to disarm, followed by 1-handed
non-BSER weapons, followed by 1-handed weapons with the BSER flag.
Additional factors include:
    - Weapons with the LONG flag give a small additional penalty to
        your opponent's disarm chance
    - Offhanded weapons give a small additional penalty to your
        opponent's disarm chance

A disarm attempt, successful or not, requires one round.

A character without a weapon will be unable to BASH or PARRY