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CTB_STYLE
Literal Style Building Rules: All clantowns need to use the literal style of writing. "Literal" basically means that all of your descriptions and clues are based on what players can see and figure out for themselves. Room descriptions should convey what the player sees, along with minor sounds and physical feelings. Players can see their surroundings, but cannot see the definition of or history behind their surroundings. For example, you could describe a gray stone lying on the ground, because the player can see that when they walk into the room. You would not say "the stone is made of hardened minerals" or "earlier today this stone was thrown onto the path by a large ogre"-because the player cannot see that information. An example of minor sound would be a bird chirping or a body of water bubbling. Minor physical feelings could be described as a cool breeze or the warmth radiating from a fire. You would not say in a room description that a player hears roaring water as a tidal wave comes to sweep them away, or that a rampant fire burns their skin. There are many ways to get clues across to a player just by sight and minor sounds. If you wanted the player to know that an ogre had been throwing rocks in that area, you could say the following: Muddied ogre footprints overlap themselves next to a stately, wide-trunked oak tree. A sack of small boulders rests at the foot of the tree, and similar rocks have been scattered haphazardly around the area. Freshly scraped depressions mark the location of these large stones. So instead of "A-bunch of rocks that were thrown by an ogre lie everywhere."-you have now provided the player with enough clues to figure this event out themselves. If you have any questions about how to use this guideline, feel free to ask a Zone Editor for assistance. Make sure you have read help CTB_YOU. Although in the past clantowns were forbidden to use the word "YOU" due to major grammatical problems, they are now allowed. Be very careful in the usage and how often it is used. Rarely should it be mentioned more than once or twice within a description. Do not use roomcopies. A roomcopy is duplicating the room to be used in another part of the zone. This could be the room next to it, or 30 rooms away. We no longer allow descriptions that are the same except for a few changed details. Builders may reuse one sentence in a description as long as each description is different other than that one sentence and has at least 4 lines and/or sentences. See Also: SYNONYM Mobs follow the same guidelines as rooms for writing what the player sees along with minor sounds. Do not use minor physical feelings for mobs. Most of the time you should just be describing physical features about mobs that the player can see. There is an excellent example in the following help file on mob descriptions. See Also: CTB_MOB Any questions on how to write something should be directed to a Zone Editor.