Charge allows a Warrior to attack all mobs in the room, attempting to
knock them over. All damage done to a mob that is not standing is
increased by 50 percent. You will be lagged for a few rounds after a
charge attempt. Charge damage takes into account level, strength,
dexterity and damroll. You must stand back up after you charge.
Syntax: charge (no target)
See Also: SKILLS "WARRIOR SKILLS"